Tangible interaction · Mixed-reality learning · 2020–2023

Smart
Chemistry Lab

A sensor-enabled chemistry lab that lets students manipulate physical apparatus while Unity reveals hazardous and otherwise difficult-to-observe reactions.

Live demonstration of Smart Chemistry Lab with a physical experiment setup and virtual interface
Live prototype demonstrationSmart Chemistry Lab · 2023

Chemistry becomes difficult to learn when the most important phenomena are unsafe, expensive, or invisible.

Middle-school chemistry teaching often limits students to demonstrations or tightly prescribed procedures. Reactions such as sodium in water can generate gas, heat, or explosions, making open-ended classroom exploration impractical.

Conventional virtual laboratories remove those risks, but they also remove the physical work of holding, moving, pouring, and selecting apparatus. They can simulate a reaction without preserving the embodied skills of an experiment.

Role
Research and prototyping team
Context
Master's research project
Technology
Unity, C#, 3D printing, sensors, speech
Output
Functional mixed-reality prototype

How might a virtual chemistry lab preserve hands-on experimentation, guide students through mistakes, and safely reveal reactions they cannot normally observe?

Physical actions and virtual reactions unfold together.

Physical pouring action shown beside its synchronized Unity simulation
Synchronized pouringThe system maps a real beaker movement to the corresponding virtual liquid transfer and provides step-by-step guidance in the same interface.
Physical Smart Chemistry Lab apparatus arranged for the sodium and water experiment
Tangible experiment stationA camera, sensor-enabled vessels, tools, and a display form one coordinated physical–digital setup.
Smart Chemistry Lab opening interface with physical video and virtual laboratory views
Shared physical–virtual viewLive physical activity appears alongside the Unity laboratory, instructions, and reaction feedback.
  1. Keep the beaker physical

    A 3D-printed smart beaker uses orientation, proximity, touch, and pressure sensing to recognize actions such as picking up, approaching, selecting, and pouring. The physical vessel keeps laboratory handling central to the experience.

  2. Fuse speech and sensing at the decision layer

    Sensor intent and spoken intent are matched before the system advances. A mismatch becomes a teachable moment: the interface explains the possible consequence and asks whether the student wants to continue or correct the action.

  3. Support exploration as well as the correct path

    The sodium-and-water scenario includes both prescribed steps and deliberate trial-and-error. Students can explore different quantities and observe otherwise unsafe outcomes without consuming real reagents.

Diagram of sensors embedded in the smart beaker and base
Instrumented apparatusThe beaker and base combine inertial, distance, touch, and pressure sensing to turn physical manipulation into interaction data.
Multimodal intent architecture combining speech and sensed action
Multimodal intent architectureSpeech and sensed actions are interpreted separately, fused into an intent, and then connected to navigation, error feedback, and the Unity scene.

Persistent challenge. Speech recognition made the interaction more natural, but its reliability decreased in noisy laboratory environments. The physical dimensions of the apparatus and conflicts between multiple sensor streams also required iterative calibration.

The prototype completed the full sodium-and-water learning sequence—from guided setup to pouring, reaction exploration, and gas testing.

Functional testing covered smart-device interaction, speech commands, multimodal fusion, correct experiment completion, and trial-and-error exploration. Every documented test case produced the expected result.

The Unity implementation synchronized physical actions with virtual animation, particles, video, and instructional feedback. The result was a working cross-platform prototype rather than a measured classroom learning study.

Close-up of the 3D-printed smart beaker and embedded electronics
Smart beaker prototypeA 3D-printed shell houses the sensing and communication hardware while retaining the form of familiar laboratory apparatus.
Smart Chemistry Lab prototype tools arranged on a white base
Physical interaction kitThe final apparatus combines the smart beaker with tangible tools for selecting, transferring, and testing virtual substances.
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